#ifndef __GAME_USERGUIDESCENE_H__
#define __GAME_USERGUIDESCENE_H__


#include "TYScene.h"
#include "TYLayer.h"
#include "TYController.h"

class GameUserGuideScene
{
public:
	GameUserGuideScene(void);
	~GameUserGuideScene(void);
};

#endif //__GAME_USERGUIDESCENE_H__